![]() Enter the hostname or IP address of the computer you wish to connect to in the "Address" field, and change the port number if the other computer is not using the default of 27500. To join a network game, select "Join Network Game" from the Game menu. Close the window to stop waiting for connections. The game will automatically begin when someone connects to your computer. To begin hosting, click the "Host" button. The "Port" field specifies the TCP port to listen on the default value of 27500 is usually fine. To host a network game, select "Host Network Game" from the Game menu. Revert to the initial orientation and visibility Unshift a layer of cells in the "z" directionĬycle between showing shifted, unshifted, and all cells in the "z" direction Shift a layer of cells in the "z" direction (back in the initial orientation) Unshift a layer of cells in the "y" directionĬycle between showing shifted, unshifted, and all cells in the "y" direction Shift a layer of cells in the "y" direction (down in the initial orientation) Unshift a layer of cells in the "x" directionĬycle between showing shifted, unshifted, and all cells in the "x" direction ![]() Shift a layer of cells in the "x" direction (to the left in the initial orientation) It can be difficult to see the entire board and select cells in 3d the following keys can be used to aid in viewing the board: Some game variations use a 3d board where pieces are placed and move in three dimensions. Additional information for many of these games is available at The World of Abstract Games. Selecting Redo will redo a move that was previously undone, but only if no new moves were made after the undo.Ĭlick a link for instructions for that game. There is no limit to how many moves can be undone. Selecting Undo will back the game up to the last time it was a human player's turn. The Edit menu contains Undo and Redo commands. Games are saved with their full move history, so you can save a game after it is finished, open it later, and undo moves back to the beginning. Games can be saved and restored using the "Save" and "Open" commands in the Game menu. The "Preferences." menu item in the main Gridlock menu opens the Preferences window, which allows you to change your player name, set board and piece colors, and enable/disable move animations and automatic update checking. The "Restart" button will restart the game, requiring confirmation if a game is in progress. If you are unable to make a move, you can pass by clicking the "Pass" button on the right. For all games, cells that are legal moves will become highlighted when you move the mouse over them. (In some games such as Checkers you may be able to make a move containing several jumps to do this click on each cell you wish to jump to in sequence). Some games require that you move from one cell to another to do this first click on the cell you wish to move from, then click on the cell you wish to move to. To make a move, click on the cell where you wish to place a piece. The board can be rotated by right-clicking or control-clicking and dragging the mouse. The rest of the window contains the game board. (Note that "Hard" and "Very Hard" computer opponents may take several seconds to make each move). Popup windows underneath each player's label allow you to specify whether each player is human or computer-controlled, and the difficulty of computer players. For games in which players have a score, the scores are shown next to the player labels. The player whose turn it is will have a bolded label. The "Players" section on the right displays the color and status of the two players. Some games have different variations (different rules, board size, etc), which you can select from the "Variations" popup menu. Select the game you want to play from the "Game" popup menu in the upper right. They are individually described in the "Games" section.Īfter launching the application, the game window will appear. Gridlock is a collection of many grid-based strategy games. Gridlock is free, but your support is welcome.
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